Multiplex - a comic strip about life at the movies

Multiplex for iOS version 2.0 is here!

Multiplex app iconMultiplex for iPhone and iPod touch is now available in the iOS App Store! Version 2.0 is completely rebuilt with a great new interface! Dive into the archives, browse the Cast bios, and read the Notes from the Manager blog posts, all from the comfort of your iPhone or iPod touch!

If you love Multiplex and have an iOS device, please please please download the app and leave a review (ideally a positive one!) or head over to the Multiplex app page here at the website if you have any questions, comments, or feedback. Daniel Farrelly (a.k.a. the programmer) and I already have some exciting plans for version 2.1 and beyond, and your feedback is very important!

Thanks are due to our beta testing team: LynxAenslade, Jay Beane, Andy Edelheit, Scott Grandt, Jacob Hitze, Aaron Khoo, Kaylee LaMonde, Jay Malone, Adam Payne, Kevin Rubin, Melissa Savage, Alexandra Smith, Frank Sugino, Tom Spendlove, and Rob Wilson.

iPad Users: While the app is currently built for iPhone and iPod touch, it will run great on your iPad, too — strip images look crisp, even when the app is pixel-doubled. I use on my iPad mini, myself, and it’s my favorite way to re-read the strip. A universal app update is planned for a future release, however!

NEW IN VERSION 2.0: Completely rebuilt interface! Retina graphics! Support for 4″ displays on iPhone 5 and iPod touch (5th generation)! Multiple bookmarks! Book and Chapter cover images! Notes from the Manager blog posts! AS BEFORE, THE MULTIPLEX APP IS FREE AND COMPLETELY AD-FREE.

Download on the App Store

2 Responses to “Multiplex for iOS version 2.0 is here!”

  1. Mike Stevens says:

    But… but… android :(

    • Gordon McAlpin says:

      As an Android phone users myself, I want one, too, but Daniel programs for iOS and not Android, and he was interested in making this app. (Plus, you know, it is a harsh truth that iOS is not remotely as fragmented as Android, so it’s much, much easier to develop for.)

      I do have one person interested in developing an Android version of it, but he’s not available yet, so I don’t want to get anybody’s hopes up just yet. It will definitely be a while; it may never happen at this point!

      If any other Android developers are interested, I’d be happy to discuss it with them.